Founder of Bloodstone Games, passionate software engineer
and Unity enthusiast with over 3 years of experience,
interested in artificial intelligence and game development.
My main goal is to supply people with tools to improve their lives.
Currently working as Computer Vision / AI Engineer for Surveily.
Over 2 years of professional experience developing games and simulations in Unity Engine.
Interested in both game and academic AI, with main focus on computer vision problems.
Developed multiple extensions to Unity Engine and graphic tools.
Current Bachelor of Engineering student.
AI | Computer Vision
Artificial intelligence system for automatic safety surveillance that sees, understands and draws conclusions.
AI | Unity3D | C#
Swarm intelligence simulation based on decentralized, self-organized subsystems and custom AI framework.
Unity3D | C# | IL
Publisher of Unity3D plugins.
From scripts generation to injecting components and auto-properties serialization.